Whether you’re taking on Phasmophobia’s ghosts head on, smudge sticks in hand, or relaxing in the van as you watch your teammates die on camera, we all have to put in the hours to gather that evidence. Ghost-writing, fingerprints, freezing temps. Oh no, it’s a Demon! However, there are more ways to catch your ghost without needing to set up all thatexpensive equipment.
Phasmophobia: Every Ghost Type and Their Evidence
Everything you need to know about the twenty-four ghosts haunting the co-op horror hit!
Observing ghost behaviors and learning all their secret tells not written on paper will come in handy while you run no evidence matches or even take on the apocalypse challenge. A horror show in Sunny Meadows? No, thanks. Even if you’re still in training or perhaps working up the bravery to enter the house at all, you’ll be sure to impress your teammates with your ghostly knowledge. Maybe you’ll even impress the ghost. Although it may want to say hi to you after. Best get in that cupboard.

10Learn Hunting Ranges
Don’t Break That Board Fred! It’s Our Best Friend.
Still got a sanity board? Surely that just tracks sanity right? Well, yes, but there’s also more.Every ghost has different sanity hunting rangeswhich can vary depending on the circumstances. While the standard is 50% average sanity, some hunt lower or even higher. Got a crucifix burn at 66%? Congrats! You’ve narrowed your options down to three ghosts.
If you are the man in the van, be sure to listen to your teammates calling out any attempted hunts, or even an actual hunt if you’re unlucky, and check that board. You may just catch something abnormal. Below are the ghosts with unique hunting range mechanics:

Starting Sanity Ranges
Conditions
Starts hunting at 40% if the light switch is off or 60% if it’s on. The breaker status won’t affect this.
Starts hunting at 70%. However, if it uses its ability, it can hunt at any time.

Usually hunts at 50%. Talking in the same room as it can increase its range to 80%
Usually hunts at 50%. Nearby active player equipment allows it to hunt as early as 65%

Starts hunting at 40%
Starts hunting at 60%. However, extinguishing candle flames allows it to hunt at any time.

Hunts are based on its target’s sanity ranging from 12-87%. The lower the target’s sanity, the higher it can hunt.
Starts hunting at 25%
Gains the hunting range of whatever ghost it mimics
Starts hunting at 75%. However, its range decreases with age.
9Build a Poltergeist Pile
Get Building And Watch It Explode!
We all know Poltergeists love to throw things. So why is there a huge pile of items in the middle of a room? An enticing pile.Poltergeists can throw multiple objects at the same time, unlike other ghosts, giving them their own unique ability to make items explode.
If the environment is full of items, it can occur naturally, such as the kitchen at 6 Tanglewood Drive. However, the easiest way to trigger this is to pile up items in the center of the room and wait for them all to go flying at once.
Poltergeist’s also throw items quicker during a hunt! Although it is difficult to catch
8Prepare for Mischievous Mimics
No Evidence
You may be very familiar with theMimic’s fakeghost orbsnoted in its journal entry. These orbs are fake evidence and do not count towards your ghost. However, since they aren’t real, they still spawn in no evidence runs. A huge giveaway for a quick round. Poor Mimic.
Using your tier 3 headgear or by setting up cameras around the ghost’s roaming areas, be sure to keep an eye out for sneaky orbs even in no evidence rounds. If your ghost’s behavior has no clear pattern, this is your sign to check for confirmation.
7Monitor What The Ghost Is Doing, Not Just Evidence
Watch Carefully During a Hunt
A ghost can reveal a lot during its hunt, from footsteps, speed and even its appearance. While you may be running for your life, attempt to keep an eye on your ghoulish foe as they may just reveal their type.
Obakes are shape-shifters which can be seen during their hunt as they are guaranteed to change ghost models briefly once every hunt. Meanwhile, Oni are more visible during hunts, blinking less compared to Phantoms, which can be hard to spot until you’re dead. Finally, is the Hantu, who thrives in cold environments. You will catch it speeding up and slowing depending on the temperature with cold breath escaping its mouth during hunts.
6Use the Activity Board
Hey Steve? Something Weird Is Happening To Our Activity
Ah, the activity board. While you may be too busy watching the cameras, you’re missing crucial information that could change the match. Do not underestimate the power of the activity board.
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As time goes on, you will gradually pick up on how different ghost behaviors are mirrored on the board. However, there are a few things you can get straight away, such as EMF 5 evidence. While it’s not guaranteed, a straight jump from 1-5 can indicate EMF, so get that reader.The Twins also have an interaction with the activity boardwhen performing double interactions, which show as a curved line.
Double interactions can be performed rarely by other ghosts. If it’s consistent, it is likely the Twins.
5The Onryo Test
Infinite Crucifix
Onryos are weakened by flames, growing agitated as they blow them out.They’re practically a second crucifix. This trick can be used to your advantage in the world-famous Onryo test!
Start by placing your crucifix in the center of the ghost room before surrounding it with your candles/lanterns. Use four if you can afford it. Keep them lit and wait. Onryos will always extinguish flames before triggering a crucifix. If all four of your flames are extinguished, they will immediately hunt or burn the crucifix. However, if your crucifix burns and there are still flames lit, you’re safe, probably.
4Not An Oni!
Ever heard someone shout “Not an Oni!” with no clue how they got that answer? There was probably an air ball hiss event.
Onis are the only ghosts who can not perform this event, giving you a quick and easy way to rule them out. You can identify the air ball hiss event by looking for a ball of white steam flying across the room before it hits a player. As it does, the ball will disperse in your face, creating a hissssss sound. While the orb will target one player, it can be observed by anyone, so keep your eyes peeled in case your friend misses it.
3The Parabolic Screech
What Was That?
Unless you’re playing a huge map, chances are you haven’t touched the parabolic mic. If this is the case, shame on you for you could be missing crucial evidence.
While ghosts like the Myling are a lot more noisy on the parabolic mic, you may experience a unique screech.This screech belongs to the Banshee, who has a 33% chance of producing this noise. From the safety of a hiding spot you can patiently wait to see if you hear that scream, but if you hear footsteps? Equipment off. It’s coming…
Your other audio will be deafened when using the mic, so be careful and listen safely.
2Unique Spirit Box Response
Don’t You Growl At Me!
Ah, the spirit box. Let’s be honest, even if thegame won’t recognize it, you’ve asked the ghost a series of random questions in hopes that it may respond. While chatting with your new ghastly friend, ensure to listen carefully.
Did something just growl at me? You have a Deogen! Now get it to hunt and run circles around the poor soul.The Deogen is the only ghost with a 33% chance of offering a unique spirit box responsethat can only be described as growling. If you’re running no evidence, you sadly won’t be able to listen to your chatty friend.
1Door Slams
Did The Exit Just Shut? But There’s No Hunt
Doors slowly open or close all the time, but have you ever caught them slamming outside a hunt? The Yurei is a unique ghost who loves to play with doors, decreasing your sanity with every slam.
While other ghosts may slam a door if they’re feeling extra feisty,Yureis are the only ones you can interact with exit doors outside a hunt/event.So if you see doors slamming left and right outside of hunts, including the front door, you have probably got a Yurei. While your friend probably has some injuries from walking into that door.
Phasmophobia
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