Nearly nine years after the last mainline release in the series, Hangar 13 is back with Mafia: The Old Country, a new action-adventure game set in 1900s Sicily. This time, the developers have opted for Unreal Engine 5 over the proprietary tech used in the previous games.

They’ve finally given a closer look at the system requirements for Mafia: The Old Country, along with resolution targets for each preset and details of PC-specific features.

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Mafia The Old Country Complete System Requirements

This is a fairly demanding title, and while I appreciate the breakdown provided by the developers, there is no information on the framerate targets for each preset. I’d assume that the minimum specifications target 30 FPS, while the recommended and epic settings target 60 FPS.

Upscaling is recommended at each resolution, even while playing at 1080p. 1440p serves as the sweet spot here, and if you want to play at 1440p with the upscaler set to balanced, then you’ll need something like an RTX 3080 Ti, which is a pretty powerful card.

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Outside of that, 55 GB of SSD space is required, and 32 GB of RAM is recommended if you plan on playing this at anything above 1080p. Finally, every preset above is using some form of upscaling preset, so none of the render resolutions are native. This is par for the course with modern AAA releases, especially built on Unreal Engine 5.

Mafia The Old Country PC Features and Settings

Here are all the technical features you can expect in the PC version of Mafia: The Old Country.

You will be able to adjust the following settings in-game with multiple values:

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Mafia The Old Country Release Date

Mafia: The Old Country is coming to PC via Steam, PS5, and Xbox Series S|X onAugust 8, 2025. You canpre-order it nowacross all platforms.

While I understand why so many studios are switching to Unreal Engine 5, I’m still a bit sad that Hanger 13 is no longer using their Fusion Engine, which powered the excellent Mafia: Definitive Edition remake from 2020. I hope that the game runs well enough and there aren’t any usual Unreal Engine 5 stutters.

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Ali Hashmi

Ali has been writing about video games for the past six years and is always on the lookout for the next indie game to obsess over and recommend to everyone in sight. When he isn’t spending an unhealthy amount of time in Slay the Spire, he’s probably trying out yet another retro-shooter or playing Dark Souls for the 50th time.